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Game Boy Advance

  • UPC
  • Retail $
Published by JOAG NLA
Rated E

Welcome back to Snood in an all encompassing new style. Same old friends but new twists make fun for the whole family! We have arrived at Snoodville and the action is all go, go, go. Classic Snood turned sideways is a massive issue as all of the Snoods fall to the floor. Once they meet up with three of their own color, all of the action starts to happen. Clear the board of all the Snoods in classic time limits and playmodes and test your skills literally, on the edge. No more Snoods available? What will you do now? Fire a grappling hook to pull the Snoods back to Snood Central! Then, fire them where you want them to make them fall from the board. Sounds simple but watch out! If you leave a poor Snood by itself, you will never finish the game. In Circular Snood, fire the Snoods up to the highest level of gameplay. Be careful, though, because there are no straight sides to bounce off! You are in a circular tube and the Snoods will bounce and fly everywhere if the angles are wrong. Just when you think you have the game beaten, the whole world rotates and leaves you fighting to stay in the game!

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